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Krita Foundation ships Krita 5.0

 
Krita Foundation has released Krita 5.0, a major update to the open-source digital painting software.

The release overhauls many of Krita’s core toolsets, adding a new MyPaint brush engine, and improving the software’s resource system and handling of colour gradients.

New features include a storyboard editor, a timelapse video recorder, two-point perspective guides, and support for tweening and frame cloning in Krita’s animation toolset.

New MyPaint brush engine, and improvements to smudge brushes and brush textures
Krita 5.0 overhauls many of the software’s core toolsets, including its brush engines.

The release adds a new MyPaint brush engine, which makes it possible to load brushes created in the open-source painting software in Krita. It supports brushes created in MyPaint 1.2.

The Color Smudge Brush engine has been rewritten to improve performance.

In addition, brush textures now support new blend modes, including Hard Mix, Color Dodge, Color Burn and Overlay.

Krita’s handling of colour gradients has also been improved, with support for blue noise dithering in 8-bit gradients to generate smoother results, and support for wide colour gamuts in 16- and 32-bit gradients.

Rewritten resource manager cuts memory usage and start-up times
Under the hood, Krita’s handling of resources like gradients, brush presets and palettes has been rewritten, reducing start-up times and memory usage: in the Krita Foundation’s tests, RAM usage was reduced by 200MB.

The new resource manager supports layer styles as well as the existing resource types; and makes it possible to mass-tag and mass-delete resources.

 
Animation: support for tweening and cloning keyframes
Krita’s animation toolset also gets an update, including the much-requested option to clone and reuse keyframes, shown in use in the video above to animate a simple walk cycle.

Krita 5.0 also introduces support for tweening, with animators now able to animate the position, rotation, scale and shear of any animation layer.

Other changes include the option to import video files as animated paint layers.

The UX of the animation tools has also been improved, with a new, more space-efficient animation workspace; more functionality available directly from the timeline; and a redesigned Animation Curves docker.

 

 
New storyboard editor, timelapse recorder and two-point perspective guide generator
Entirely new features include the Recorder Docker, which makes it possible to record and export timelapse videos of painting sessions for use on social media.

A new Storyboard Docker makes it possible to generate simple storyboards inside Krita, and export them in PDF or SVG format.

Krita’s Assistants system, which generates customisable painting guides, gets a dedicated new feature for setting up two-point perspective, speeding up the previous workflow.

Workflow improvements and format support
Other changes include support for the new AVIF format for still images and image sequences. Rapidly being supported in web browsers and image viewers, AVIF provides better compression and fewer artefacts than JPEG.

There are also a lot of UI and workflow improvements, including the option to detach the brush editor into its own window, and to drag and drop colours onto the canvas or layer tree.

Outside the core application, Krita gets two free plugins aimed at concept art and game development pipelines: a manager for photobashing assets, and a batch export plugin.

You can find a full list of new features via the links below.

Availability and system requirements
Krita 5.0 is available now for Windows 8.1+, macOS 10.12+ and Linux. Krita for Android is available in early access.

You can download compiled binaries of Krita for free via the link below, or support future development by paying for the software on the Windows, Steam or Epic Games stores. All cost under $10.

 
Read a full list of new features in Krita 5.0 in the online release notes

Download Krita for Windows, Linux or macOS

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